From a thread titled ”Muh RE4 remake is woke”
(@squishyjellyfish95)
imaginee being that person who complains about game being woke because you can't oversexualise women.
(@HolstaurGirlAlice)
Imagine being that person who thinks a skirt and sweater is oversexualised. I couldn't give 2 fucks about the outfit as a busty woman I'm more tired tired of seeing cupsizes cut in half for no reason other then "Waaaa people like boobs so bad"
(@squishyjellyfish95)
In original you were able look up her skirt which was wrong. Also she not there to have her boobs to be starred at. She trying to survive a horrible situation. Women shouldn't be In games just to please the male gaze. It's not right. We are more than our bodies. I know busty women exist. I'm just don't like women being over sexualised.
Also my main complaint was being able look up her skirt which I'm happy they changed.
(@Erston_0utway)
If you don’t like that then don’t do it you loopy broad. Gotta love that liberal fascism! Protecting digital women everywhere while defending Asian and Islamic culture(who actually DO sexually abuse and harass women and mutilate them)!
(@DarkTemplar26)
“If you don’t like that then don’t do it you loopy broad.”
The developers took your advice and didnt put it in the game cuz they didnt like it
(@Erston_0utway)
Hurrah for censorship! Let’s put the women in the next game in hijabs too!
(@DarkTemplar26)
Creative decisions != censorship
23 comments
The recent "Tomb Raider" games have done well. Go Woke, Eidos/Microsoft & Square Enix Get Rich.
Changes to Lara Croft have only served to do your precious fee-fees untold harm, though.
"Shadow of the Tomb Raider"? Lara wearing a hood makes her almost like a character in "Assassin's Creed", eh...?!
I’m not going to bother getting into this mess. Instead let me just explain to the uninitiated here what the “issue” is with the RE4 Remake.
First of all, the “Damsel in Distress” you have to save (kidnapped First Daughter) now wears slightly more conservative clothing and you cannot move the camera to look up her skirt anymore. Also, despite still being an regular 20-year old in a horrifying and hostile environment, she is a lot more helpful and less of a “load” this time around. She may not have combat experience, but she is very determined to help you get both of them alive out of there.
Also, a secondary character no longer makes a (pointless) joke about her “ballistics”.
Finally, if you ask me, Ashley actually seems a bit bustier than originally. Granted, it may be because the RL person her in-game model was based upon is rather attractive herself. But regardless, oversexualizing Ashley now does seem a bit creepier.
Also, assuming “HolstaurGirlAlice” is an actual woman and not a GIRL, I do kinda agree. Busty women do exist in RL, and even though it is considered “sexual”, I do not see why more curvy women have to be excised out of modern, western media so often.
When we were stationed in Scotland, Samantha Fox, former Page 3 Girl, started attempting to bootstrap her music career. One review of her first concert, the reporter talked about her dress for three paragraphs, and the engineering marvel that was her bra and its restraint for another paragraph. Then, somewhere down there, they mentioned that there was music. A bit disappointing if you’re a fan of music and not top-heavy women wearing 8 pounds of sequins…
I would imagine if i were making games, i’d want reviews and comments talking about the game mechanics, the challenges, were the puzzles opaque, rather than lead off with how sexy one of the characters was. Unless the game was about simulating a Playboy photo shoot and trying to get your model to the centerfold. So maybe the changes aren’t ‘woke’ so much as ‘My GOD, I spent HOURS on that challenge and everyone’s describing looking up her skirt! Ingrates!’
<@KeithInc. > #161564
I’m not familiar with Samantha Fox, but I can imagine it’d be pretty annoying and even insulting if one tries to make genuine music and all the people care about is your breast size… I mean, if it was just random perverts in their basements, fine, but you’d think a reporter would not base the entire opening of his interview on the mechanics of her bra…
I would imagine if i were making games, I’d want reviews and comments talking about the game mechanics, the challenges, were the puzzles opaque, rather than lead off with how sexy one of the characters was.
That actually reminds me of another dumb controversy recently. When the Mass Effect Legendary Edition was announced it was almost universally hyped by everyone (and indeed it was great)… Everyone except a few sexist jerks who tried to stirr up a whole controversy that the remaster was “woke” and “censored”. Why? Because it turns out a minor change was that some camera angles during conversations were slightly altered so that a character’s butt wouldn’t take up 80% of the screen during an otherwise emotional moment.
Ash is more moody and realistically terrified and less the shrieking millstone. I call it a damned improvement. So what if a character no longer makes clumsy seriously not the time or place remark about the chest of a college student whose father he knows could basically order him killed. An order that could be given to and carried out by the guy standing next to her.
Incidentally changing the cabin fight so Ashley finds a clear path to run away and returns to lead the others down it as the cabin is overrun then continuing the pursuit immediately after with only a slight breather as the horde regroups makes far more sense and keeps a better atmosphere of threat than the swarm deciding to randomly stop and wander off for coffee.
Also I'm pretty sure her actual chest size is the same as before, now she just has a jacket for *most* of the game because as you might imagine rain is very cold and wet and her skirt is now shorts and leggings because it was goddamned inconvenient in the original to cover her from a lower ledge only to trigger her scripted attempts to preserve her modesty immobilizing her for precious seconds in which she could be attacked and it would be extraordinarily disturbing for her not to react at all to somebody deliberately trying to get an upskirt. A worryingly growing number of people have a hard enough time separating how people would react in real life to what they see in fictional representation already. So realism and practically in a meta and mechanical sense.
But if you absolutely insist that stopping to stare at a girls bits is more important than the blood pumping action and monsters trying to kill you - you know the GAME part of the game you bought - you can always just switch her costume. The "romantic" set makes her butt stand out and I'll be surprised if there aren't already mods that have her run around in a bikini. Or less. Or you could shut off the game that clearly doesn't interest you solely on the status of tits and just dig up some porn you don't have to invent pretenses around. We're having fun, quit bitching and shitting all over the people having fun because you would rather be jerking off and picturing the disgusted faces of whoever you complain about so much if you lived in anime they'd be your love interest.
In addition to everything that’s been said already, since this is a remake we’re talking about, that means the original game still exists, right? So how is anything being ‘censored’ then?
@Timjer #161565
Yeah as a female musician, it is pretty fucking aggravating when you work really, really hard to create a piece and put together a show and/or album, only to have people complain about how you look or the fact that they can’t see all they want to.
@DarkPhoenix #161573
The high pitched voice and bratty attitude could make you think that. What worries me is that this might be intentional alongside the sexualization.
Says some shitty things about the target demographics huh?
Below’s the new Miss Ashley Graham:
image
The only change is Ashley wearing tights and a vest.
Interesting that, in a horror game, you’re more concerned about the clothing of a character.
(As for me, I’m very familiar with the original and hope to buy myself Resident Evil 4 Remake, since I’ve loved the original)
The RE4 remake is very well done and keeps a more consistently tense feeling while playing - they did a hell of a job making Salazar in particular feel more threatening, even the vestiges of his more childish antics and his projected insecurity have a very disturbing undercurrent - but in taking itself more seriously it feels like it lost a bit of the original's charm.
The portrayal of Krauser and conclusion of his fight has a lot more emotional weight to it now, too. Saddler conversely feels a bit more one note. The less flirty interaction between Leon and Ada can be taken a lot of ways, they're clearly more uncertain of each other and it's interesting to see her shades of moral grayness between what she says to Leon leaning towards the selfish pragmatic and cynical but conversely still slipping him some help even when it doesn't benefit her and what she does in the ending. Notably the relative emotional coldness can also be interpreted as an unwillingness to lead him on or emotionally manipulate Leon even if she's still using him to her ends. A boundary of... well I don't think trust is quite the right word.
... Luis kind of rubs me wrong way now, though. He comes across less the sad clown and more the smug asshole. Also a slight change in events from the original makes it seem like he was less interested in helping if bolting immediately could have been an option and it was just interests aligning to make an escape plan B. You get a bit more screen time with him, can have each other's backs in more gameplay which should build more emotional investment in him... But like I said he doesn't sit right with me. It's almost antagonistic.
On the mechanical side I hate that the non-bonus knives break and the crafting system is implemented poorly. Your already limited storage now needs to accommodate resources that take up more space than the ammo you can convert it to and doesn't spawn with the consistency to really rely on it without frequently swapping between the black and classic attache cases. While mucking up the previous system that the probability of ammo dropping for weapons you frequently used and making sure at least something you could defend yourself with would be popping up when you needed it most. And despite now having a storage system you can't store excess ammo, grenades, crafting material, or healing items other than first aid sprays for when you know you're about to go into an absolute meat grinder.
Personal tip: The bolt thrower can be your best friend. Performance wise it's not really any better than a pistol but you can get your bolts back and a silent weapon should never be underestimated. I'd recommend center mass or kneecaps over headshots to make sure bolts don't go too high to recover if you miss. The secondary exploding mines used right can trivialize a horde when you know it's coming. Just mind Ashley's AI. She might be less annoying now and doesn't fall into the single most idiotic trap devised by a human mind but she's not exactly any better at keeping out of your firing lane.
Confused?
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